• Connor Summerhill

Recent Unreal C++ Project

Updated: Jun 21, 2020

Recently, I have been working through a course from gamedev.tv, were I created a simple C++ shooter game in Unreal.

The assets were provided by the course but are also free on the Unreal Market place.

This tutorial covered C++ for characters, controllers, AI, weapons, and non-C++ areas like animation blueprints, blueprint children, and sounds.

My plan is to take this further from the tutorial. I want to improve the AI behaviour by adding perception. Currently the enemy can see the player from a mile away even if the player is behind them.

Once these additions have been added, I intent to update this blog post with new game play footage and explain what I have completed.

Source Code: https://github.com/TrueNightmare/ShooterTutorial

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